Introduction to researching (in Game Theory)
I want to put up some resources for researches that might be useful.
General theoretician
Tools
- Research assistant Zotero
- Bibliography banks
- SciHub
- Genesis Library
Game Theory
Congresses
- World Congress of the Game Theory Society
- Other blogs:
Societies or networks
Journals
Books
- General audience, introduction of key concepts
- Thinking Strategically
- Used in top US universities for Game Theory courses (JOHNS HOPKINS, 2024)
- Real-life relatable examples
- Written in 1991
- Thinking Strategically
- Classical, easy-to-read
- A Course in Game Theory
- Main subsections are
- Strategic Games
- Extensive games with perfect information
- Extensive games with imperfect information
- Coalition games
- Main subsections are
- A Course in Game Theory
- Computer Science and Mathematics meets
- Algorithmic Game Theory
- Main subsections are
- Computing in Games
- Algorithmic Mechanism Design
- Quantifying the Inefficiency of Equilibria
- Additional topics
- Main subsections are
- Algorithmic Game Theory
- Formal mathematical introduction
- Mathematical Foundations of Game Theory
- Notable mention to equilibria in various settings
- Mathematical Foundations of Game Theory
- Broad introduction to the field
- Encyclopedia-like